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2008.07.02 GRIMM: Zeemote controls

This is a little tutorial that explains how to link in the Zeemote SDK into your GRIMM project. The Zeemote is a compact wireless thumbstick/joystick that can be used to play games on mobile phones. It connects to your mobile phone using Bluetooth, and contains an analogue stick and a couple of buttons that make gaming a lot easier then having only the keypad of your phone.

2008.05.21 GRIMM : Using the Arcade Canvas and preprocessing
2007.11.11 Every byte counts
2007.08.28 Wrap it all around
2007.08.19 Ballooning Around
2007.05.21 Scrolling Backgrounds
2007.04.04 RumbleX: Tips and tricks
2007.03.18 Safe Mobile coding
2007.01.01 Ready? Click! pay! go!
2006.10.12 Freedom to design

Blogs

2008.05.27 DevBlog: Timecops Part 2

In this second part of the TimeCops development blog, we see the finish line of the game coming in the distance, and we discuss some of the extra's that are being squeezed in to make the game even better and bigger then it was.


2008.05.21 DevBlog: Timecops Part 1
2005.08.04 DevBlog: Dynamokid 2
2005.05.26 DevBlog: Dynamokid
2005.04.07 DevBlog: Slipgate
2004.12.13 DevBlog: Johnny Rumble



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